
There is no warp drive – ships travel from one subsector to another, using a Jump drive. The default currency is the Imperial Credit. There are some assumptions made about the standard Traveller game. The default setting for Traveller games is in the Spinward Marches sector, in proximity to The Third Imperium of Mankind, The Aslan Hierate, The Zhodani Consulate and The Vargr Extents. During the lockdown of 2020, this book completely sold out but it should be available again now. An index and a glossary would have been helpful – and, to aid rapid access whilst running games, I’ve had to 1) create my own extended contents and 2) paste the tables from the Traveller Referee’s screen to the inside front and covers (useful when running a game in a coffee shop).
#Traveller rpg logo full
The second edition of this book was published 2016 and saw the introduction of full colour and improved artwork. Subsequent books took in other Universes – Babylon 5, 2300AD, Judge Dredd, Strontium Dog, Hammers Slammers – and these were only the tip of the iceberg.

Printed in black and white, with some art, the first edition of the core rule book was part Universe-agnostic and part Third Imperium of Mankind based. This was the first time I ever got my hands on a Traveller book. Mongoose launched a new era for the Traveller tabletop Role Playing Game (RPG) in 2008, with the first edition of its core rule book (CRB), as a hardy A4-sized hardback book. Note: A tabletop RPG (Role Playing Game) is where a GM (Games Master, aka Referee), runs a game, with the key characters (aka the Travellers) being played by the players.
